Togelius
Better playing through algorithms
Friday, June 19, 2015
What I've been working on lately
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It has been remarked upon that I publish a lot of papers on a number of topics. It might not be clear how they all fit together. What is it ...
Wednesday, March 11, 2015
EvoStar paper previews
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Why not use the blog to post links to new papers from me and my group? At EvoGames (part of the EvoStar conference), in April in Copenhagen,...
Monday, February 23, 2015
How to write me an email (and get a response)
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My inbox has as many mails as the night sky has stars. That's why I did not respond to your mail. Not because I didn't want to an...
Thursday, February 12, 2015
Six things that cannot be listed - #4 is totally non-trivial!
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There are many lists of things out there right now. But not everything can be listed. Here is a list of some things that can not be listed. ...
Wednesday, November 05, 2014
Game-based AI competitions
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So you've built an artificial intelligence, or some kind of learning system. How do you know if it's any good? Well, you test it. An...
Wednesday, October 22, 2014
New York, New York
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In January, I will move to New York City and take up a position as Associate Professor at New York University (to be more specific in the De...
Friday, October 10, 2014
Why academics and game industry don't collaborate on AI, and how we could improve the situation
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In academia, there is a research community focused on artificial intelligence (and computational intelligence, which is mostly the same thi...
2 comments:
Friday, July 25, 2014
A Panorama of Artificial and Computational Intelligence in Games
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Georgios Yannakakis and I are proud to present our new survey paper called "A Panorama of Artificial and Computational Intelligence in ...
Wednesday, July 23, 2014
MCTS for arcade games
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This blog post contains entertaining videos of an AI agent playing Super Mario Bros, making a series of interesting mistakes but ultimately ...
Saturday, May 17, 2014
I am a game interface conservative
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On occasion of Microsoft de-bundling the Kinect with Xbox One, here's my conservative stance on game interfaces. The following are some ...
3 comments:
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